9 Things You Should Really Know About Sea of Thieves
Sailing 6 years ago 388,519 views
Still a little confused about what to expect from Sea of Thieves? Join Chris as he talks through some of his favourite features from Rare's upcoming pirate game. Subscribe to Eurogamer - http://www.youtube.com/subscription_center?add_user=eurogamer For the latest video game reviews, news and analysis, check out http://www.eurogamer.net and don't forget to follow us on Twitter: http://twitter.com/eurogamer
Also, this specific game seems lost and the devs themselves don't know what's going on. I am not interested in this thing in the least and I think it will fail.
Don't do games for the sake of doing them. Do a game when you have a game in mind.
10. comment for 9 Things You Should Really Know About Sea of Thieves
Even fortnite is free while it easily couldve cost a minimum 10$
This is a joke.
20. comment for 9 Things You Should Really Know About Sea of Thieves
instead of clues only riddles he sees
30. comment for 9 Things You Should Really Know About Sea of Thieves
This looks fresh and very appealing.
50. comment for 9 Things You Should Really Know About Sea of Thieves
this shows a reason why i don't play online games anymore.too many unpleasant and immature people in the world.
Did i understand that right ?
the xbox version costs 10€ less than the PC version where i live does that mean i can buy the cheap version even though i dont have an xbox and then play it on my PC ?
for now. would be stupid if they dont add more too do in the game. im sure it will come.
100. comment for 9 Things You Should Really Know About Sea of Thieves
It's awesome.
.
Multiplayer focused games also lack the longevity to justify the price tag given to them, so this could sadly be the swansong title from what was a really good studio before ms consigned them to kinect hell.
Without other players the world looks pretty empty and bland once you look past the nice water graphics.
Small ship is little more than a token nod that folk might try solo, nigh on impossible to steer, shoot and repair a ship being attacked by even a pair of players on another ship.
And if you would choose a small ship because if crew issues is there a way to get a bigger ship later...?
1. Are there more and bigger ships, or only the 2 you told us?
2. Can I play with more than 3 other Friends on a ship? It kind of annoys me a lot, if the max count is 4 Players on a ship with 8 guns, a Captain, a Watcher, and a Card Reader...or however they are all called.
Sea of Thieves is a must buy game for me.
The hardest part is that now I just need convince my friends to buy it too, so that we can go on a voyage together and relieve other players from their belongings and booty.
Anyone want to play on Xbox One or PC?
Keep in mind you can also steal treasure/loot from other crews on other ships.
At the same time perhaps their should be a way to build a private base you can expand on. A secret hide away only those players can access to store different ships and gear. Or for other things like building a private town based on preferred factions.
Also perhaps there should be finding equipment. As in what you get is what you find, build, purchase or steal which allows players to develop for specific play styles.
Solo players, for example, can build hard to see vessels of dark wood and small size to raid ships while the crew is away. Maybe even find a grappling hook to help get aboard at further distances.
Equality is essential in this game since it's all about piracy, which means that anything you do will be either for your own benefit or your crew. This also means players with flat out better gear will ALWAYS beat smaller crews without it. Or at least most of the time.
Having 'sheep' players would be really bad.
Remember, this is still a competitive game in nature. Even if it is only friendly competition.
Sees Win10 required Uhm I think Im good but thanks for trying to make a good game.
1. Ability to have a parrot. Just...come one. Its a pirate game.
2. SOME form of ship customization. Any. Whether that be simply choosing the icon for your ship/sails, choosing preset color schemes, or even "fully" customizing it be getting to pick icon, sail color, ship color, trim color. Even if those are things that you have to save up to buy with your gold (considering you just get a ship and immediately get a new one if it sinks). I just feel like that HAS to be SOME form of ship customization, otherwise they are missing a massive opportunity for replay-ability. LIke if I have to save up a thousand gold or so to be able to make my ship pitch black all the way around, you can bet your ass I'll be doing that!
Forgiveness denied.
"Better comment about how I hate THESE games!"
I dont know, i feel like this game may get repetitive real easy, they should have done a leveling system and split the map into areas, not with invisible walls but lets say outposts or creatures that would attack players on sight and only skillfull or high level players would have access to certain areas with harder and more rewarding quests, also better loot,
That way end game would be interesting with new things to do and something to aim for except a new pair of boots
You'd think it'd be R but they love the C more.
That's me NOT buying the game then! They should not be allowed to do this is it's like an 'monopoly'.
They are quite stupid [their sales department] as I know a lot of people who would have bought it, are not
now. I suppose they see sales in their console/win 10 going up to compensate! Good luck to them as
I hate companies that do that and will switch.
"BUT WHAT IF I QUIT FOR A THIRD TIME AND THERE ARE FOUR MORE TROLLS! AND FOR THE FOURTH TIME EVEN MORE!"
REPLY
And this game looks just like something new and a little different, very intriguing!
A solo player would but they could always just play more cautious. Pretty sure both ships are the same speed but the solo ship is more maneuverable.
Why do developers fuck themselves with this flaw?
Same here in germany.
70€ is a bit too much.
30-40€ would have been a better price tag in my oppinion especialy since it is a multiplayer only game with no offline mode.
What a joke...
I mean exploring Realistically
if it's not released on a popular platform like steam, you're almost ensuring the early death of your game
which is a shame, because it looks promising
A belt that allows you to carry more items .
weapons that do more damage to A.I ..... example ....... sword of the dead that does 25% more damage to skeletons .
A shovel that digs up treasure quicker .
A compass that has a higher chance of not spazing out in a storm .
New musical instruments that play more songs and sound better .
Boots that minimise fall damage ...... example ....... boots of spring heeled jack -25% fall damage .
Better ship hull vs A.I ..... example ...... hardened wood hull -25% damage from the kraken .
Secured hull upgrade , puts door on the hull that players have to destroy to get to the loot on your ship .
Better ship hull vs running aground ...... example ..... -25% damage from beaching your ship or hitting a rock.
SKILLS
Treasure detection ....... example ....... lvl 1 detect surface chest up to 10 feet , lvl 2 up to 20 feet and so on .
Lung capacity ........ example ....... hold your breath under water longer .
Strong arm ....... example ...... carry two chest at a time .
Lucky devil ....... example ....... lvl 1 25% more loot from chest , lvl 2 50% and so on .
And these are just some of the ones i can think of while typing this , none of which give players a massive advantage in a PVP scenario .
I would personally prefer everybody have a fun 100 hours then stop playing (Which I highly doubt would happen in the first place) then getting all of your PVE treasure stolen by players who take eighteen hours a day to get the best possible items so they can ruin all of your fun. This would continue until you are a higher level still getting your fun ruined by these people but now you are also ruining the fun of people who are a lower level than you just like you once were.
Progression simply doesn't work in a game where you can take other player's loot that they got completely separately in PVE.
There's cosmetics yeah
I guess you could play on a solo ship but prepare to get destroyed by crews of people who have a mindset that isn't so selfish. Stop assuming the majority is with you, it really isn't. People play games to have fun, and nothing is more fun than working as a cohesive whole to win gold for your self much faster than you would alone.
There should be a boss system, like in Runescape, you basically fight bosses to have a chance to obtain super rare items from them.
This game could be huge, i hope developers dont screw up, cause it looks like the game is not rewarding and can get boring after a while, if you cant buy anything useful for completing quests
Oh wait, that's how the game works right now, just without spitting the playerbase twenty different ways and wasting development time on two ultimately useless systems.
I love the idea of adding bounties to player killers though. There could be a guild of bounty hunters where you pay for information (where the player killer is, or his general direction) or buffs against that player in specific. nothing that would guarantee your vicstory, but enough to make people think twice before killing other players and whether or not it's worth the risk.
It could be like Steep and just worth getting to explore the world..which looks stunning!!
- 70€ to play 1 hour and get bored - Dlc confirmed - WinStore
1) it's sucks
2) really this is a exclusive?
3) it's sucks
4) smh
5) it's sucks
6) I probably get bored of it real fast
7) it's sucks
8) I have a Xbox one and I will say this sucks
9) trash
I doubt i will fail because of its art style.
Fortnite has a similar style and its very popular.
If its gonna fail it will be because of a limited progression system and ita high price.
In other words, they will add more. :P
Like friday the 13th, the game relies on that the different players themselves will make each game unique and therefore have it entertaining enough for you to come back.
And it works pretty well in ”Friday”. But in this game? With ACTUAL quests? I don’t know...
I hope so though.
Its been at 3 E3's
It still isnt out yet
Anyway, devs made their choice and I support and encourage the idea. You can say whatever you wish but I don’t see anything productive coming out of this discussion. Good luck.
I can see the appeal in progression but it’s not that sort of game because not all gamers like unfair competition.
Let’s say you do put progression in that buffs your skills. It makes it unfair for those who don’t have those buffs. For example. I have 300% health for whatever reason, I just beat you despite only shooting twice and you hit me 5 times. Simply put, the developers don’t want that type of game. If you don’t want what they are creating then play something more catered to you. I prefer no unfair buffs, you prefer them, no one is wrong they are just two different preferences of games.
If they were to do that kind of thing it would be best suited to some sort of PVE mode if it was implemented. Fighting off hordes of undead ships with cursed blades and such that give like a 50% damage increase against them. Cosmetic in normal PVP but only useful in that specific circumstance.
And if you bought upgrades like that with gold people would complain that its unintuitive like Fable 3 chests.
Honest man, I can emphasise with your outside opinion, as I was hopeful but sceptical before I ever got chance to play. but if you manage to play the Beta in 3 days time, you'll realise that whats there within the game is immensely fun, like pure unbridled fun, Im a big fan of shooting games and stategy games playing mostly PUBG, Arma, Total War and dabbled in some racing games, so...nothing like Sea of Thieves, but this game is just, it's like an amazing indie game that was given all the funding to do what it always wanted, I mean, notice I havent mentioned visuals once because as gorgeous as it is, they're not even half of what makes this game the master piece it is.
That said, I'll remove my dick out of Rares arse to say this.
£50 on a multplayer only game (Pretty much anyway)
Is too much.
All the items in the game have cosmetic counterparts, its about customising yourself entirely and just enjoying the gameplay experience, what more do you want? Machine gun turrets for your boat?
You can also use the gold to buy Maps (Voyages)
200g would buy you a Quest that nets each individual crew member 500g, so on so forth
I have mediocre coding knowledge, enough to see and compare by sight other games. GTA 5, Skyrim, Blackwake, AC4: Black Flag, etc. Those were not made exclusive to Win10. (and yes I included Skyrim esp. now that they've got a 64 bite overhaul, it's able to handle more intensive mods that includes LODs and draw distance)
Win7 still has a couple more years before they stop receiving support, it's true. That doesn't mean it's no longer a viable OS. WinXP is still going for some people because it's a good OS. So I'm not too worried about that :P Besides. Everything is rendered obsolete within time. That's a given.
I assume you've worked on the game to make that claim? Or have large coding knowledge? The way the waves are rendered along with the seemingly large draw distance would lead me to think that directx 12 could be extremely useful for getting this game to run on lower specced pcs.
Regardless, you're now using a legacy OS, updates will run out and it will be rendered obsolete within time.
And that's why I think this game is going to fail in half a year to a year down the road. The ones who do play it will probably enjoy it for a bit, until they move on.
It's also like upgrading your computer to use 32GB of ram... completely unnecessary. You won't ever need anymore than 16GB (until maybe another decade down the road.. if that).
Sea of Thieves is no different... I'm looking at the graphics and gameplay and nothing of it screams "I NEED directX 12". All these features could've been made in earlier operating systems and still done exponentially well. Win 7 or even 8 (despite how much I despite 8 as well).
Also, a ton of the W10 are peoples laptops with Steam, not their actual gaming computer. I used to use steam (Before their censorship pushed us over the edge) for messaging service on all my devices, and my laptops (Yes multiple) all came with W10.
I absolutely despise W10, and so do all of my friends. So, I'm not upgrading to it, probably ever.
http://www.pcgamer.com/steam-data-suggests-gamers-are-ditching-windows-10-but-theres-another-explanation/
Hell I read an article that there was very little difference between the 3 OSs (7, 8.1, and 10).
So no. The majority of people are still on Win 7
I tend to agree. This looks like it will get repetitive, boring and feel empty/pointless within the first month of playing.
Not to mention, after the first month or so, getting constantly ganked by more experienced players will turn away newer players that don't buy it day 1.
At the least on the PC community... not everyone wants to "upgrade" to windows 10 just for a game that 'requires' it. And those that do have it, are probably not many gamers. (All speculation mind you, but still) the big community on this game I feel are going to be those on xbox.
And even then that too will die out eventually when people move on to other games.
The game is going to be on Xbox Game Pass, many people will just receive the game for free
And there's crossplay
This game will have a significant amount of players
I am so unbelievably excited, i've always wanted to be a pirate! 8D
Kraken pretty much confirmed by in game easter eggs and a potential East india trading company invasion for PvPvE
The game should have longevity, im holding high hopes
It is not an Indie game. It has been developed by Rare (A company owned by Microsoft) over 4 years. Nothing about it is an Indie Game. It is huge and totally worth the full price. Your idea with storing money is good but there are several problems. First if your ship sinks everything you have ever done is gone. Second there would be probelms with sharing the money to the crew members. How are you gonna buy new crew mates? They are real players. Not really possible there. With burrying treasure there would be problems too. It's on different servers every time (with same map). It's not possible to put all chests from every person who ever played on the server there. Also there would be no point on doing so, because it will be on another server the next time you play. Buying more cannons, sails and things like that would first look really dumb having 30 cannons on a small ship and second would leave new players no way to play without getting destroyed. Lastly the game is not just digging up treasure. There are of course treasure maps but also riddles, merchant quests like bringing them rare animals for gold and bossfights. A normal person would be able to have fun playing that game for at least 100 hours. Propably even more.
It's not an indie game.
Imagine how cool it would be if you had to store your money in the ships hold instead of selling treasure chests. You'd have to bury it somewhere with a map if you want to keep it safe maybe you could even bargain with eldritch beings to curse the treasure in some way. You could use treasure to hire new crew mates, buy new cannons and sails or even entire new ships rather than just shitty hats and scarves. If you became too rich you could become notorious like Blackbeard and have weaker ships team up to try bring you down and split your buried booty between themselves. You could capture other peoples ships and sell them at ports or even claim it for yourself. Instead of just digging up treasure maybe you could raid AI controlled merchant vessels and do the whole raising the jolly roger thing. The richer the merchant ship the better armed it would be. You know like how real romantic pirates did? Cause last I checked they didn't sail around the seven seas doing bunches of fetch quests.
Its the exact same as No Man's Sky. Really cool idea but all fluff and no decent crunch. Sea looks nice though.
I havent played the game yet but from what i have seen it looks pretty fun however i have to agree with you on its price.
Its insanly overpriced.
In my country it cost 70€ wich i definitley wont be paying unless they release an open beta on wich i can try it out first and see if i actually like it.
70€ is 10€ more than a normal AAA title cost here and since the price doesent include any kind of dlc yet (wich i guess they will eventually add since thats a common practice nowadys) i think its cost is completly unjustified.
In addition to that all my friends think its overpriced aswell and if they dont buy it i wont either since it doubt its fun to play solo.
I realy hope they will lower the price after its released.
Also judging by all the hate you got just because you gave your oppinion the community doesnt sound very good aswell.....
Yeah, but there's tons of gameplay on youtube... so not really an argument that works, sadly... And all the people that pre-ordered gets access to a closed beta for testing... Next closed beta is late january, then there's gonna be even more gameplay of it on youtube. :P
"chances are youre a 14 year old kid with parents who let you play anything else lmoa."
That came out of nowhere, was that part of your second argument, or did you mean to say "thirdly" before it? :P
Regardless, i fail to see how its relevant to anything.
Cod is worth 0$, sea of thieves is worth every penny imo have fun with your trash AAA star wars and cod games
I mean, one of the points of the game is go out to search for loot boxes
Frodji Treasure chest give you gold..... But even if treasure chests give items, it is RNG drop like every others mmo games.
I'm still buying this game though, this game is the first of it's kind and I want to be there day one. My hopes are for decent personal ship customization at the very least.
Hope to see you scurvy dogs out on the coasts and seas, I need more treasure to plunder :y
please
Real money they already got
But that's the reason why there making the xbox one windows edition so it won't be coming to the PS4
Sea of Thieves belongs to Microsoft, who owns Xbox and Windows.
Not gonna happen. The chances aren't slim, they're just inexistant.
They can do so much with this game. Even a small assortment of mini games if they were available would be a cool feature to have a break from the main experience.
I really hope they increase the crew size to 6. : /
Does it comes with friends too?
Does this game have character leveling, like skill points? Somebody else compared it to Minecraft as like you're basically playing it to get better stuff. That true?
Maybe if they were to ever include some sort of PVE mode they could make a levelling progression specific to that mode.
Keep in mind you can also steal treasure/loot from other crews on other ships.
At the same time perhaps their should be a way to build a private base you can expand on.
Also perhaps there should be finding equipment. As in what you get is what you find, build, purchase or steal which allows players to develop for specific play styles.
Solo players, for example, can build hard to see vessels of dark wood and small size to raid ships while the crew is away. Maybe even find a grappling hook to help get aboard at further distances.
Equality is essential in this game since it's all about piracy, which means that anything you do will be either for your own benefit or your crew. This also means players with flat out better gear will ALWAYS beat smaller crews without it. Or at least most of the time.
Having 'sheep' players would be really bad.
It got better, but it's still awful
Well thanks then.
Eh, honestly no, for a couple reasons.
One thing is that I am new to owning an X, so I only have a couple friends on there. Most of my friends are on PS.
SoT will almost certainly be a better time with friends, so I'd likely have a bad time playing solo.
Second thing is that I foresee SoT having a major griefing problem after the initial launch phase. I suppose it makes sense in a pirate game, but that doesn't necessarily translate into a fun experience.
Third, I'm not convinced that SoT will offer much in the way of long term play. They've been extremely quiet about what you'll actually be doing in the game. To me, that reeks of the No Man's Sky marketing ploy.
Basically, I'm extremely skeptical about this game. I'm sure it will sell well for several reasons, but I'm not sure it will viewed as a 'success' when we look back next year.
Great for you?
That, and forcing W10 is pretty lame. That bumps out the majority of PC gamers.
Nah, he's right. That storefront has multiple times where it just refuses to push a transaction through. I just bought the X at launch, and I've had to call costumer support multiple times because the MS store wouldn't process the transactions.
Just up to what players want and what surprises the developer has for us :)
I for one never even liked this BS they started shoving in every games for some reason.
Or maybe tryhards are people who aren't very good at games so they need crutches so they don't constantly get dunked on.
For instance, a curse that affects your entire crew, turning them into ghosts, giving them infinite ammo supply, but they still have to go fetch the ammo from the ammo storage and reload the cannons etc, but they cannot step on land or swim... Focusing that crews specialty to pvp only, that's just an example...
Another example would be a fish-man curse, allowing your crew to breathe underwater, but they cannot stay on land for long, kind of like a land-walking timer, if it runs out, you dry up and die... You could extend this timer if you bring a bucket of water with you to pour on yourself to buy some more time on the timer.
Things that basically bring alternative gameplay styles etc. :)
There could be 2 curse slots, crew curse and personal curse... Personal curses could include the black spot, being targeted by the Kraken! :D
Having absolutely zero (pretty much) progression is a bad move in my opinion. Using the same items, weapons and ships over and over again will get stale over time no matter if you're a try hard or a casual player. I'm not saying the progression should be substantial in which new players get annihilated by experienced players with much better gear, but there should be some end goal to work towards that keeps players motivated to continue playing and getting satisfaction from their progression. That's just how gaming has evolved, and sadly a lot of games die very quickly if there's little to no progression.
I'm excited for this game, but I have a bad feeling it's just going to turn into another Destiny, No Man's Sky etc, where everyone quits playing because their gameplay experience is always the same. Hope I'm wrong, but I've seen nothing which suggests otherwise.
.
It's not real?
Eh whatever.
WEEEEEEEEE!
Trust me, there's no fun on fool around like an idiot
Also, if people get out on line, you can always lock them in your cage, and they will log out of be fine
You are probably right about most gamers, but I think you’d be surprised how many casuals are out there.
One thing I don't think you mentioned is the forts, islands protected by skeletons with cannons. If you can make your way to the top, there's a reward.
GT: RodrigoLimaDH
I'll be on Xbox, but crossplay is real
There's an alpha session currently.
But you can't play unless you were invited.
Guess I won't be getting this game then. I refuse to update to Win 10. I'll wait till like Win 11, 12, or 13 or whatever I guess.
Endless player interaction possibilities, a wide variety of play-styles and an even playing field for everybody in the game is exactly what I want from a game. The difference with this one isn't that I show off my status with cosmetics because I do play Overwatch among many others where the only way to show your status is to look different, except in that game you can buy cosmetics unlike Sea of Thieves, so they are actually worth something and actually show status. If having cosmetics be your reward makes it a children's game then count me, Sea of Thieves and Overwatch right on in.
How is it a flaw that you bring treasure to a faction leader? Do you think pirates ordered their coffee with a bit of a priceless gold artifact? You kind of have to sell it, and if it's depth of gameplay you are looking for it's a strange choice to complain about the aspect that lends to that most. You really are scraping the bottom of the barrel here.
If you want to make the No Man's Sky argument don't try to shoehorn it in by saying "Weeelll I was right about a completely obvious gameplay mechanic so I am right an entire game will fail!"
No Man's Sky didn't have factions though. I have no idea where you were getting that one from, but you can shoehorn it in so your completely ridiculous statement would stand up to someone who hasn't played the game.
No Man's Sky is a terrible example. Nobody played it before launch, unlike Sea of Thieves. The developers weren't open about the features with actual gameplay to support it. It was made by a completely inexperienced indie studio. You seem to be implying that the Sea of Thieves developers are going to leave out content they discussed, but this isn't Hello Games. This is Rare and they have Microsoft backing them, so I really doubt any superficial connections between the two would turn out to mean the game is literally dead before it has even released. Sea of Thieves is also MULTIPLAYER which allows for practically endless tactics with your team and against enemies, and fun encounters that are practically impossible to recreate.
You have fallen so deep into your own rabbit hole of doomsday predictions and feeble attempts to defend arguments that you were clearly making up on the fly, creating temporary defenses with statements so ridiculous and indefensible their only reason for existence is to slow down the argument to a creeping pace so you don't have to admit you misjudged the game. You leaving this discussion would do me the great favor of not having to read through the your maniac statements about children and your personification of games as children. Yes, that's what I was referring to earlier in the paragraph.
But anyways, lets check in on some games that have the same seven "things" that No Man's Sky had and must clearly mean the end of a game is coming.
Elite: Dangerous
Assassin's Creed IV: Black Flag
Let me know how that turned out, and also let me know when you can admit your arguments are completely ill conceived, built like a Jenga tower that was never intended to stand up to the tension.
An example of a failed game with similar characteristics is no mans sky.
Factions ☑️
Various Npcs ☑️
Animals ☑️
Weapons ☑️
Various ships ☑️
Open universe ☑️
A quest line ☑️
It still managed to die because they left out major content that would only make sense in a game of that scale(and content that they promised).
RIP no mans sky
RIP sea of thieves before it is even conceived (unless they add the content that makes sense, and that the community wants)
You can't say that you because you got one thing vaguely correct the other might come true as well, and you especially can't say it when the pieces of information contradict each other. I think you should follow your agreement and admit you were wrong.
https://www.reddit.com/r/Seaofthieves/comments/7t666p/sea_of_thieves_closed_beta_test_datamined/?st=jcyd05pt&sh=abe79d6e
I assumed you would do a little research yourself, but if you want me to go into detail that's fine.
There is supposed to be three factions with different quest types. Only the gold hoarders are in the beta, which is why all there is to do is hunt for chests and PVP. The other factions are the traders who ask you to bring precious cargo to it's destination, some requiring special treatment like making sure the animals don't drown below deck, and avoiding pirates who will try to rob you. I'm pretty sure they also ask you to collect wildlife on other islands. The final one is the black magic gang for the people who like to PVE against skeletons and bosses.
Keep in mind all three factions have different reputations with you that you can use to buy get their special items.
Cosmetic ship customization was mentioned and has been data-mined. You can customize your cannon, figurehead on the front of your ship, the mast, the wheel and many more. I would assume this is what the useless NPC at every dock will do.
Tons of other stuff has been data-mined:
Weapons like a boarding axe and a heavy sword.
Tons of different chest types for islands/shipwrecks.
Sixteen NPCs including shopkeepers.
Maps for different parts of the map with individual landmark locations.
Treasure artifacts each with multiple variations.
Tons of animals.
Enemy mermaids, Kraken tentacles.
I will link the videos and Reddit thread in another comment, in case it gets removed.
https://www.digitaltrends.com/gaming/sea-of-thieves-news-rumors-release-date/
By the way, you are wrong. The beta doesn't include most of the content. There are many sources for this. Alpha players have commented on the lack of content from what they played, the game has been data-mined and the full release has far more in it just from that, as well as the many developer videos that show content that may not be fully finished but is clearly going to be in the game if the empty buildings and tents in settlements have anything to say about it. Must just be one of those rare examples.
There might not be an overarching story to the game, but it's truthfully not about that, because you're almost always doing something, communicating with team mates, you always have a job to do, from keeping lookout, steering ship, loading cannons, repairing, angling the numerous sails, repairing or even being the navigator, you dont have much time to think or critique a lack of story because you're crafting your own.
I love the PVP in this game too and I really do mean love, in almost every game out there PVP is a fact paced endeavour where decision making takes a back seat to run and gun reflexes, but in Sea of Thieves, everything relies upon the choices of the crew together, sinking an enemy ship can come down to such small things like dropping anchor after strafing one another to quickly turn or firing yourself from a cannon at the right time, killing the Captain of the opposing ship, the sheer adrenaline you build up is exhilarating and when all is said and done and you're plucking their chests from the water, you're not thinking about progression, you're just thinking about the next fight
I just can't wait for the events to come out over the next year
PvPvKraken
I guess maybe it was a simple way of fixing where the quests came from, adding a universal and easily balanced reward (gold), and sorting which progression routes you can go down?
I'm gonna get it on PC but it's a shame Playstation will miss out on this one. I think it would be cool if we can get a game where PC, Playstation, and Xbox players can all play at the same time. Imagine the turf wars that would go down! lol
...hope i can find some mates to play with
Oh, and I also don't have an xbox...
But it's a 10/10 game if you have friends to play with, it's rly one of the best games I've ever played with friends
And most of it's content it's not released in a matter of quests, NPCs and actually big voyages that will be available when it launchs
Be better, bro