# Sea of Thieves sail speeds and secrets revealed

Sailing 5 years ago 144,550 views

Beware! Mistakes were made! Read all about it in the last paragraph of this description. Skip storytime? Go to 6:15 Everything you need to know about sail configurations, sailing speeds and probably lots of things you don't need to know about Sea of Thieves. We are using the Pirate GPS to figure out all the secrets of the seas, so you can learn how to catch up to those pesky sloops who are always trying to run away with the swag! Eventually, someone who is better at maths than me will probably figure out that something is wrong with the whole "meter per seconds" thing I got going on, and well - I did realize shortly after publishing this video that one of my timers wasn't calibrated correctly. All the speed readouts are actually in meters per 1/10th of a second, meaning that all the speed numbers should be multiplied by 10 to be accurate. This doesn't really matter all that much; it will only ever come in to play if you try to calculate how long it will take you to sail a certain distance. Like I said, one map square is 600x600 meters, and if the Brigantine really only did 2,3 meters per second at full chat, traveling a single map square would've taken you over 4 minutes. In reality, the speed is 23 meters per second, and so the journey only takes you 26 seconds.

Anthony Walton- 5 years agoI know I definitely will not remember all of the different wind and sail "combinations" off the top of my head.

SaltyColt 581778- 5 years agokiwhen- 5 years agohttps://www.reddit.com/r/Seaofthieves/comments/bcqzwk/amazing_windsail_direction_guide/

The numbers next to the ships tells you what ship class has the advantage in any given situation.

Colin DuPée- 5 years agoThis should be a stupid question, but scenario 1 has blown my mind.

kiwhen- 5 years agocraig macmillan- 5 years agoDaniel Parreira- 5 years agof я o s т ı- 5 years agof я o s т ı- 5 years agokiwhen- 5 years agof я o s т ı- 5 years agokiwhen- 5 years agoKoliPoki TheBold- 5 years agoLuddie Gamaro- 5 years agofire Angel- 5 years agousmcspeedy- 5 years ago## 10. comment for Sea of Thieves sail speeds and secrets revealed

Andrew Smith- 5 years agokiwhen- 5 years agoKim Jong Skill- 5 years agoAtomicTitan101- 5 years agoGTP Apex- 5 years agoVampy- 5 years agoSamantha Wiggins- 5 years agoJimothy Tiberius Wattsimus- 5 years agoCaptain Jarrett- 5 years agomrbadwolf- 5 years agoEthan Bentch- 5 years ago## 20. comment for Sea of Thieves sail speeds and secrets revealed

Logan Kordinak- 5 years agoTenebrisXI- 5 years agoJustin Wilbur- 5 years agoJustin Wilbur- 5 years agokiwhen- 5 years agoSvetlin Totev- 5 years agoАлексей Котиков- 5 years agoLuke Young- 5 years agoakave- 5 years agoBrettski89- 5 years agoSeeker Goldstone- 5 years agoCrossNaught- 5 years agothe guariscos- 5 years ago## 30. comment for Sea of Thieves sail speeds and secrets revealed

captainthrall- 5 years agoEternal Evening- 5 years agoSobepome- 5 years agookay then.

also even on top of being able to use your tool to cheat, I'd argue the tool itself is a form of cheating, since a huge part of playing the game as a crew is figuring out where everyone is based purely on landmarks and cardinal directions. I know you're just using it for science, but other people wouldn't be.

Ogoshdam Plays- 5 years agoQuantumQ -- 5 years agoJesse- 5 years agoHoly Crusader- 5 years agoswapznap- 5 years agoJ-train- 5 years agoJay Arty- 5 years agoSpheracul- 5 years agokiwhen- 5 years agoSion212- 5 years agoDaReal Tuck- 5 years agoAdrian Vonier- 5 years agoJaymes Briones- 5 years agoJimmy Quinn- 5 years agoEEVEEwolf1- 5 years agoDaniel Lambert- 5 years agoMarionette Loves Gaming- 5 years agoFallout Didi- 5 years agoGood work

Michael Loomis- 5 years ago## 50. comment for Sea of Thieves sail speeds and secrets revealed

harrymason666- 5 years agoJason Furler- 5 years agoBSinSeattle- 5 years agoDolaski- 5 years agoFranz Bauer- 5 years agoZionoth- 5 years agoFusion X- 5 years agoMatthew Banham- 5 years agoRuneskuller1- 5 years agoFungus MTN- 5 years agoClayton Hinshaw- 5 years agoAkylha- 5 years agoIt's supposed to be faster, and it's also it's description in the game itself..

I'm speechless.

Franz Bauer- 5 years agoFizzybubbler- 5 years agokiwhen- 5 years agoAs for you other comment, I never once said that ships only move based off the sails, but that is still an accurate statement. Ships do not move based off "mass and weight" (coughs). The ships have mass, sure, but mass does not make anything move. Unless you factor in gravity, which SoT does not. Mass would only affect acceleration and stopping distance. It could have an effect on top speed - that may very well be the case too - but it doesn't matter, the speed is the speed. Again, the numbers do not lie.

If you disagree, I welcome you to provide clear footage of you overtaking a galleon that is being sailed properly in any wind conditions except head-on (because that is the only scenario where the sloop is faster).

Fizzybubbler- 5 years agoibrahim basic- 5 years agoDe Durps- 5 years agothe goog- 5 years agoformat- 5 years agospeed = 20

--Code that makes the Ship move using the speed variable

Awesome video though.

kiwhen- 5 years agoZom-B-Bunny- 5 years agoFusion- 5 years agoblade6321- 5 years agokiwhen- 5 years agoAverage youtuber #13- 5 years agoStéphane FRACHE- 5 years agoisan unfair advantage ...Anyway, good work, very interesting video :D!

Pkthtguy- 5 years agoBruno Kester- 5 years agoJean Mahmoud Ventilateur- 5 years agoCellhawk- 5 years agoKasper Haulund Christensen- 5 years agoancient hunter- 5 years agoFrenk4- 5 years agoTroller Gain- 5 years agocd5ssmffan- 5 years agoSantino Lombardi- 5 years agoDavid Victory- 5 years agoMatteo Foresti- 5 years agoMatteo Foresti- 5 years agokiwhen- 5 years agoRyan The Leach- 5 years agoHikingplane0- 5 years agoSteven Roberts- 5 years agoA Gallon of Milk- 5 years agoJulian Echeverry Giraldo- 5 years agoDamien Evans- 5 years agoSandros94- 5 years agoFelix Jahn- 5 years agoAsder17- 5 years agoGrimmlocked- 5 years agoSuper British Cheese- 5 years agouNlock likesuShi- 5 years agoLadyofHats- 5 years agoBoondogle- 5 years agoTheFinalGamerRN- 5 years agoMatthew Fuhri- 5 years ago## 100. comment for Sea of Thieves sail speeds and secrets revealed

Dizzydluxe GregD- 5 years agodoubledragon- 5 years agoComedian Justin- 5 years agoD#%kisJeremy- 5 years agoYasuo- 5 years agoSweet MrPickles- 5 years agoXavier H.- 5 years agopopicornhd- 5 years agoZane Stoor- 5 years agooZync- 5 years agoGary Hudson- 5 years agoGoingGone- 5 years agoNacho_28- 5 years agoHoss Hydraa- 5 years agoToxic Trkey- 5 years agoFeanorlike- 5 years agoMiqu- 5 years agoNognaught- 5 years agoin any boat (excluding pirate ships) you can also get a heel on a dead run, which means your sail will be higher up, thus getting more wind than on any other point of sail

Raine OShae- 5 years agoJacob Lowe- 5 years agoDarkarchon05- 5 years agoadmiral fluffy- 5 years agoRedmond P- 5 years agoEspen Slettmyr- 5 years agoAlex F- 5 years agoHunter Osborne- 5 years agoHunter Osborne- 5 years agokiwhen- 5 years agoTamara Hills- 5 years agoACS- 5 years agoTC Prophet- 5 years agoroger- 5 years agokiwhen- 5 years agoLordzBacon- 5 years agokiwhen- 5 years agoc l- 5 years agoNanette Shirley- 5 years agoDrukpa Kunley- 5 years agokiwhen- 5 years agoFurther more, I think you might want to check the aspect ratio on your monitor or TV, because you must be playing in streched mode if you think the squares on the map are rectangular. I have never seen more perfect squares in my life. Think about this; there are exactly 26 numbers on the far left side of the map, and there are exactly 26 letters on the top row. Why would it be rectangular? If you still maintain that the map is rectangular, please provide a screenshot from https://maps.seaofthieves.rarethief.com/

Drukpa Kunley- 5 years agokiwhen- 5 years agoDogseatchocolate- 5 years agoDogseatchocolate- 5 years agokiwhen- 5 years agoSam Portlock- 5 years agoblackboard212- 5 years agoEadric Storm- 5 years agoSteamPunk Junkie- 5 years agokiwhen- 5 years agoKpacka23- 5 years agoRedirect Alljunk- 5 years agoazouaou robin- 5 years agoRikology Gaming- 5 years agokiwhen- 5 years agoWorld War 1 and 2 Buff- 5 years agoJakhob Clady- 5 years agoJosh Mekalian- 5 years agoJosh Mekalian- 5 years agoAbstract Worlds- 5 years agoDrew Fehlinger- 5 years agoOops I was wrong about kiwhen Well now you know about some history.

Summer Rose- 5 years agoMichael Alfano- 5 years agoGuillaume Fo'- 5 years agoGuillaume Fo'- 5 years agokiwhen- 5 years agoSebastian Friedrichsen- 5 years agoJohn david- 5 years agotheproguy 27- 5 years agoOrodrake- 5 years agoSgt. Russ- 5 years agoAndy- 5 years agoKillapleX- 5 years agostaticx2552- 5 years agoNan Omy- 5 years agoHunter Stack- 5 years agokiwhen- 5 years agoDavid Bergner- 5 years agoHomie Squid- 5 years agoxGiiM33xdAtxBooTYx26- 5 years agoSaul Kage- 5 years agoVespertineSovereign- 5 years agokhaled mohamad- 5 years agoJulius Pagowski- 5 years agoshrill bonsie- 5 years agoZormis- 5 years agoZormis- 5 years agoJason Stirrat- 5 years agoIndiana Jones- 5 years agoShepherdOfGrapes- 5 years agoKaptain Karrot Kake- 5 years agoJavier Izquierdo- 5 years agoSteel Nightmare- 5 years agoDavid Parker- 5 years agoOn the topic of science, the galleon shouldn't actually be fastest in the dead run. In this scenario, each sail blocks the wind for the sail in front.

kiwhen- 5 years agomenamgamg- 5 years agomenamgamg- 5 years agoGyrik Jaulderson- 5 years agoKaguraLeader- 5 years agoGoldStarLord- 5 years agoTravis Santa- 5 years agokiwhen- 5 years agoPedro Patrício- 5 years agoCarlsopinion- 5 years agoLevi Standley- 5 years agoDerek O’Brien- 5 years agoDerek O’Brien- 5 years agokiwhen- 5 years agoZondaKeN- 5 years agokiwhen- 5 years agoZondaKeN- 5 years agokiwhen- 5 years agoMarshall Andrien- 5 years agoScarecrow- 5 years agoDead Mike- 5 years agobob smith- 5 years agoMarcel Gysi- 5 years agokiwhen- 5 years agoIt doesn't matter much how you choose to row, but longer strokes are usually more stable and reliable than short ones. There is also a limit to how short your oar strokes can be before you start to lose speed. I found that rowing with full strokes and half strokes yields just about the same speed.

What really matters with the rowboat is how much you have to correct course, since the waves will knock you about all over the place.

Dylan Stackpole- 5 years agoSpaCe- 5 years ago**how do you only have 900 subs wtf**get subbed nerd, and shared double nerdAymerick- 5 years agofrankslayer77- 5 years agoKoliPoki TheBold- 5 years agoDude Person- 5 years agoThe metal bracket about 12 ft high on the masts are where you can curl the sails to allow visibility while maintaining max speed of sails.

Morte Parla- 5 years agoWinter Wolf- 5 years agoMerek Grimaldus- 5 years agoJohn Shields- 5 years agoWinter Wolf- 5 years agoThe Anorexic Skeleton- 5 years agox Seeker- 5 years agoJens Martin Hedegaard Andersen- 5 years agoK Kuhn- 5 years agoTim Strupi- 5 years agoDuane Gaskins- 5 years agoDuane Gaskins- 5 years agoDevelopers may not like to but they also know age of sale obsessives lik eme would have bitched.

rushingaming- 5 years agorushingaming- 5 years agoAndrew Simmons- 5 years agoRyan Cooper- 5 years agokiwhen- 5 years agoM3rlin257- 5 years agoDutch- 5 years agokiwhen- 5 years agoSteven Bradberry- 5 years agoAwesome work sir!

TTVPuppyPlayzYT- 5 years agoMandoCOO- 5 years agoJosman087- 5 years agoInsomniac Hart- 5 years agoTerron29- 5 years agoLucas.- 5 years agoI thought I was the only oneJacob Anderson- 5 years agokiwhen- 5 years agoHarrison Wilbanks- 5 years agoZerow- 5 years agotak1216- 5 years agoMrWizard- 5 years agoChris Morris- 5 years agoThomas Lebrun- 5 years agoAndreas Ehrlund- 5 years agocyber guy- 5 years agoMax Power- 5 years agoGalactic Kegger- 5 years agoReese Torwad- 5 years agoClown Gaming- 5 years agoBig Bronnx- 5 years agoMorgan Blackpowder- 5 years agoDeacon Poole- 5 years agoAlso, find the absolute smallest marked island, by square meters

Chunky Chipmunk- 5 years agoE Z P Z LMN S Q Z Y- 5 years agoGavin Putlovis- 5 years agoJackO'Frost Gaming- 5 years agoYup Daddy- 5 years agoJack Kernan- 5 years agoJoe Kardos- 5 years agothe guariscos- 5 years agoWilliam Shakespearicles- 5 years agoFuxwit Chu- 5 years agoAceOwTV- 5 years agoPatrick Cotter- 5 years agonoah hebbard- 5 years agoBimmerphile1- 5 years agoCaz Plu 22- 5 years agoBrendan Denning- 5 years agoThe Willinium- 5 years agoK D- 5 years agoSquattingturtle- 5 years agoSquattingturtle- 5 years agoBig Bronnx- 5 years agoVerbose Mode- 5 years agoWarHeadKINGsz99- 5 years agoMr. Chrome- 5 years agokiwhen- 5 years agoCrippled Kitty- 5 years agoPierre-Alexandre Hamel- 5 years agoCsongor Szegedi-Csinády- 5 years agoAdam M- 5 years agoAleXizzed- 5 years agoSteiderman- 5 years agoKeragom- 5 years agoAnd it makes sense since it's a low cut ship! Kinda like a race car.

You Sir got a big brain there, but your buddy was right. You are a pirat legend, how did you not feel these things out before?

Max Henry- 5 years agoKillzor- 5 years agoSeppuku- 5 years agoJonathan Borg- 5 years agoPremium Content- 5 years agoPremium Content- 5 years agokiwhen- 5 years agoPremium Content- 5 years agokiwhen- 5 years agoMini Chadder05- 5 years agoJulian Cherkawi- 5 years agoMalicious Mug- 5 years agoSlySpyKurt- 5 years agoJarvis Wilson-short- 5 years agoZebastian- 5 years agokiwhen- 5 years agoSharon McCorby- 5 years agoZebastian- 5 years agoJarvis Wilson-short- 5 years agoAlso, you can’t use an example from a game that came out in 1992. Just because Bowzer’s size doesn’t effect his speed, that then doesn’t mean it’s a universal concept that, in every game, the size of things have no relevance. Dude, we are talking about sails here. Sails in a game that’s about sailing - not characters and their size and apparent weight. I can ask you an equally absurd question: does the loot on your boat in sea of thieves affect your speed? Come on dude... Mario characters don’t make cars slower. You already know that. Stop trying to do reverse-psychology and ask stupid questions like that, trying to make what I’m saying invalid.

Sea of thieves is a pirate game where the main game mechanic is sailing. It would be stupid to make every sail the same and you actually had to test that out man at pirate legend level. Come on dude

kiwhen- 5 years agoTryaz EVE- 5 years agoTryaz EVE- 5 years agoYou're full of shit

kiwhen- 5 years agoTryaz EVE- 5 years agokiwhen- 5 years agoTryaz EVE- 5 years agoAlso you didn't test rate of turn. You used the size of a circle as a measure of speed with a larger circle indicating higher speed

kiwhen- 5 years agoTryaz EVE- 5 years agoIf the developers have modelled irl sail effects then the foremast will help you turn downwind faster and the mizzen mast upwind

Tryaz EVE- 5 years agoArnaud Paugam- 5 years agothe questions I ask myself about sailing

PhuzzyBond- 5 years agosparky eagle111- 5 years agoLea- 5 years agoCaleb B- 5 years agoChris Bilionz- 5 years agoCaleb B- 5 years agoChristian Bondra- 5 years agoMoxer0112- 5 years agoRekkoff- 5 years agoCrippled Kitty- 5 years agoMini Scout Gaming- 5 years agoSir Pineapple- 5 years agoEdit: "Freedom Units"

Thank you for this

Pigeon Productions- 5 years agoDark Wolf- 5 years ago1000 Subscribers with a video- 5 years agoRed Zebra King- 5 years agosparky eagle111- 5 years agoDanielFAILED- 5 years agoXZODEAK- 5 years agoJesse Langdon- 5 years agoFishtastic- 5 years agoNotmy Reelname- 5 years agokiwhen- 5 years agoT M- 5 years agoT M- 5 years agokiwhen- 5 years agofds- 5 years agoMalcom The One- 5 years agoMarwin- 5 years agoCaptain Falcore- 5 years agoScarecrow- 5 years agosparky eagle111- 5 years agosparky eagle111- 5 years agoKylo/ Ben- 5 years agoFoysh Anderson- 5 years agoo0squid0o- 5 years agoHidden Desire- 5 years agotman489- 5 years agoIve heard that if you start a game with a sloop as long as you don't change the angle of the sails it will have constant full wind regardless of the air direction. Personally it feels like it works but that could just be me.

Guillaume Lafleur- 5 years agoCarter Leadbeater- 5 years agoWojtekSoldierBear- 5 years agoPavel Valkoun- 5 years agoSnoop Dogg- 5 years agokiwhen- 5 years agowisdomgames84- 5 years agokiwhen- 5 years agoEutropos- 5 years agofat chigga- 5 years agoMusic Playlists- 5 years agoJerky Bones- 5 years agoB0N3SAW and Hoochie Wife- 5 years agokiwhen- 5 years agoJuan Manuel Muñoz- 5 years agoI have one question, though: in the video, you mention (10:03) that sailing into the wind is actually faster than tacking at 45 degrees. Have you tried (or would you be interested in trying) exploring other ways of tacking, to see if there's any that outruns the into-the wind configuration? Somewhere in between, where there's a tradeoff between the penalty for into-the-wind sailing and the penalty for the increase in the distance travelled?

Thank you!

Juan Manuel Muñoz- 5 years agoBucksterMcgee- 5 years agoBucksterMcgee- 5 years agoGoing into the wind with the sail forward in-game is 1.05 m/s in a sloop and a maximum of 1.26 m/s going into a near sideways crosswind. First since you will be going 45 degrees you'll be going slower than near sideways speed of 1.26 m/s and faster than 1.05 m/s directly into the wind. I'm not sure if a simple averaging works here but if you did that would be 1.155 m/s. Regardless, you need to be traveling at greater than 1.4849 m/s to be traveling the necessary 41.42% faster if you could instantly and perfectly tacking back in the opposite direction, which is impossible in the game, so you would need to travel even faster.

Given that the maximum speed with the wind coming at you in a sloop is 1.26 m/s, you will never be able to travel fast enough to reach the above 1.4849 m/s necessary to tack faster, not even close, and again this ignores that you can't instantly be turing the other direction to tack back nor could you maintain a perfect enough tack so it would have to be even faster.

You might be tempted to think that since the gally and brig do travel faster with a close reach (into crosswind) than their needed maxium speed (unlike the sloop) that it might be possible, but going into the a cross wind at 45 degrees would be slower and depending on if it scales linearly or not, it would still be below the needed threshold of 1.3152 m/s for gally and 1.4142 m/s for brig. If we again just average out no-go max speeds with close reach max speeds, we get 1.29 m/s for gally (under the necessary 1.3152 m/s) and 1.265 m/s for brig (also under the 1.4142 m/s needed to make up for the longer distance).

The gally gets somewhat close to breaking even but factoring in impossible and impractical maneuvers/control necessary to even maintain that, the difference only widens in pratical use. Every small turn and course correction would just had further distance to your tacked route and you'd never be able to perfectly change the sails fast enough or perfectly tack to not add even more extra distance. Winds change directions and so you could lose speed on your tacked routes and there's no guarentee you'd have the chance to make it back up on the other route.

This all only happens in game because you can travel straight into the wind unlike real life. The base speed going directly into the wind is high enough in game that going the 1.4142 times further to tack isn't worth it. If you couldn't sail into the wind in game just like real life, then tacking would make sense as really any speed would be significantly fast than not moving at all. :)

Jose Benitez- 5 years agoMax Orbit- 5 years agoSubscribed.

Bluetrooper Grey- 5 years agoBluetrooper Grey- 5 years agokiwhen- 5 years agoThaelyo- 5 years agoTimm TVz- 5 years agothomas roethel- 5 years agoAaron Smith- 5 years agoApproved joey- 5 years agoAaron A- 5 years agoyar tar- 5 years agokiwhen- 5 years agoFiringallCylinders- 5 years agoAnimationReincarnation Gaming- 5 years agoreid rob- 5 years agoCrippled Kitty- 5 years agoreid rob- 5 years agoFlyinHome- 5 years agoSynicall- 5 years agoJourney Fauble- 5 years agoIxxolos- 5 years agoJarno- 5 years agoFuji Chrome- 5 years agoJack James- 5 years agoDirty Dupree- 5 years agopeter schmitt- 5 years agokiwhen- 5 years agoPub x Stompa- 5 years agoI applaud you sir for your monumental efforts and the time you must have put into the research and editing of this very well done video! Cheerio good chap!

Seth Cravens- 5 years agoFuxwit Chu- 5 years agoZil- 5 years agoAnd here I am struggling to get a 100 each month !

Robert Vizcaino- 5 years agoWhy cant you just appreciate the work someone did to benefit players trying to up their game? lol

Tryaz EVE- 5 years agoHe was told that different masts affected speed differently so he investigated only that...

Doing only the minimal amount of Wikipedia staring to sound like he knows what he's talking to you lot

Blue II- 5 years agoTyler Goll- 5 years agoPassionDPete Modich- 5 years agoNathan Kendall- 5 years agoNathan Kendall- 5 years agoWill Hunnisett- 5 years agoPutting your sails in the wind is not a "trick". It's obviously part of the game

coolfeet- 5 years agocoolfeet- 5 years agoHEYTHAT'S JUST A THEORY! A GAME THEORY!Nathaniel Saxe- 5 years agoAsher Morin- 5 years agoKeith HELENO- 5 years agoBern- 5 years agoTom S- 5 years agoJason Burfitt- 5 years agoMxM_Prime- 5 years agoMxM_Prime- 5 years agokiwhen- 5 years agoGazooke- 5 years agoMartin Dornauer- 5 years agoBut very good video

Wylie28- 5 years agoAlmostPirate Legend- 5 years agoTommy Plays- 5 years agoGeyote Pilkington- 5 years agoLudwig Matt- 5 years agoBuddha23Fett- 5 years agoViklin- 5 years agoJacob Nicolson- 5 years agocam 101- 5 years agoWinTheWarOnPants- 5 years agoSCI- 5 years agoThe DeBator13- 5 years agoAsh Irrelevent- 5 years agothebraintooth- 5 years agoTwo Nine Alpha Romeo- 5 years agoBuster- 5 years agoBSWMagic Gaming- 5 years agoWonderful content. Subscribed, and I hope to see more videos from you in the near future! Hoping some of my other questions can get answered before I have to dig in myself

BSWMagic Gaming- 5 years agoDreadlist- 5 years agoFuDaVan- 5 years agoFaceYourDemons- 5 years agoSgt Palooggoo- 5 years agoWell done!

Lone Ranger- 5 years agoNano Technician- 5 years agoDislikes that one salty boi

the social fencekey- 5 years agoAndrew Slovak- 5 years agoPeter Dove- 5 years agokiwhen- 5 years agoPeter Dove- 5 years agoPeter Dove- 5 years agoSugg Studio- 5 years agoVisionaryDrag0n- 5 years agoQuacks of Fire- 5 years agoThe Affect- 5 years agoLats- 5 years agoDuck- 5 years agokiwhen- 5 years agoAnother Virtual Identity of Someone Who Isn't Me- 5 years agoCaptDreadsea3rd- 5 years agoI'm participating in races in Sea of Thieves and this would be very helpfull information.

CaptDreadsea3rd- 5 years agokiwhen- 5 years agoSkinra- 5 years agoDreaming Nomad- 5 years agoBSBroderick- 5 years agoM4dKrAut- 5 years agoJack Squid- 5 years agoTravis Green- 5 years agoBerserkPk- 5 years agoWaTsNoTgUdD- 5 years agoKoliPoki TheBold- 5 years agoKoliPoki TheBold- 5 years agoNabium- 5 years agoHahaha, well thanks for proving my point. You don't understand shit of what we're talking about, and that point has been proven extensively by your dumb arse xD hahaha, what an idiot yeez.

WaTsNoTgUdD- 5 years agoNabium- 5 years agoSoT is one of the best games I've ever played, but that's mainly because of the player interactions, and the beauty of the game itself(from sunsets, to lovely beaches, to wave dynamics). The content of the game itself besides that has always been known to be poor, and anyone with their head in the right place knows it. Why you don't get it, I don't know, but you seem to be a querulous souls who just want to be right, and don't have the capacity to accept when you're wrong.

If you compare SoT with Monkey Island, I'd say Monkey Island is a better game than SoT in many ways. The humour, the capturing of pirate stereotypes, the varying content. SoT has such potential in these ways.

I think the creators of SoT did an amazing job, the game is absolutely beautiful, and the way they keep updating the game to give it a little more content makes it obvious they are self-aware of the lacks of the game themselves(even though you aren't).

WaTsNoTgUdD- 5 years agoThat guy from next door- 5 years agoI am just saying that you should be ready to accept criticism. It is good to like something but don't pretend that it has what it doesn't.

And no i am not asking for too much. The game is literally empty. Even no man's sky had more content than this after a year. If you don't believe me than look up the amounts of updates no man's sky had (also that's an indie game while Sea of thieves is owned by microsoft).

I am pretty hyped about the next update tho. It is by far the biggest update they will release. Looks awesome.

WaTsNoTgUdD- 5 years agoThat guy from next door- 5 years agoLets check how many things there are.

1. Normal enemies: Only skeletons just different types of skeletons

2.Unique enemy encounters: only 3, one of which is recycled content aka the skeletons but on a ship

3. Unique area in the map: the volcanos and normal islands so 2

4.Number of ships: only 3 again

5.number of different weathers: 3 again, fog, rain and normal

6.number of unique missions: around 4, including fetch missions, treasure hunting, and skeleton slaying

7. number of truly unique loot: there are 4, Tear chest and normal chest (with varying design and gold amount) and lastly mermaids and skulls.

8. Number of shit you can capture in boxes: 2 snakes and pigs

You can count the amount of truly unique shit almost on your fingers 1 year after release. There is only 19 truly unique thing in the game but then copy pasted throughout the entire map and game.

And no, skeletons with slightly unique stats and shit that they wear doesn't make it unique. Although i could consider the skeletons with explosive unique because it does offer different gameplay as you don't want to be anywhere near them as opposed to other skeletons.

WaTsNoTgUdD- 5 years agoForzi o- 5 years agoKazuiyo Senpai- 5 years ago+BerserkPk

RDR911- 5 years agoBerserkPk- 5 years agohttps://postimg.cc/VJxngpGZ

WaTsNoTgUdD- 5 years agoMalicious Mug- 5 years agoHatano Reyhas- 5 years agoDarthNehimis- 5 years agoGromek999- 5 years agoGreat video and great production quality :)

Aurelio Enrique Valery Trabucco- 5 years agoThe Best Username- 5 years agoEG Gamer- 5 years agoSOT Wolverine- 5 years agoJohnnyCacao- 5 years agoAnother Virtual Identity of Someone Who Isn't Me- 5 years agoJohnnyCacao- 5 years agoAnother Virtual Identity of Someone Who Isn't Me- 5 years agoApropos, tacking would be a major killjoy.

JohnnyCacao- 5 years agoAnother Virtual Identity of Someone Who Isn't Me- 5 years agochancecthompson- 5 years agoKevin Bank- 5 years agoHans Hansen- 5 years agoWhat Does It All Mean?- 5 years agoVin Delanos- 5 years agochaos- 5 years agoGory Receptacle- 5 years agoGeoffrey Morrison- 5 years agoHauntSlider- 5 years agoEddieTheBear- 5 years agoKoliPoki TheBold- 5 years agoKoliPoki TheBold- 5 years agoHan- 5 years agoKoliPoki TheBold- 5 years agoKoliPoki TheBold- 5 years agoKoliPoki TheBold- 5 years agoBradlee Apodaco- 5 years agorusty banana- 5 years agoHan- 5 years agorusty banana- 5 years agoFalcon- 5 years agoRDR911- 5 years agodon't lie

Massimo Sela- 5 years agoLea- 5 years agoThe devs even acknowledged the lack of content by pumping out more content as fast as possible. And even more with the big update coming in April.

EddieTheBear- 5 years agotaco 644- 5 years agoSnizzleTheSnail- 5 years agohortonj63- 5 years agoHan- 5 years agoJaffo Rivrod- 5 years agoWinter Wolf- 5 years agoMartin Malmqvist- 5 years agoOzwiz- 5 years agokiwhen- 5 years agoAs far as I can tell, the wind works off of a set of hidden nodes that are laid out in a grid across the world. I'm not quite sure how many such "weather nodes" there are, but there are a fair few of them. These nodes are essentially just points in the world that controls the wind and waves in that area. The conditions for each node changes at random, but they do tend to stay the same for a good amount of time before they change. Wherever you are, the weather for your location is then interpolated from the surrounding weather nodes. This way, the wind and waves will change gradually as you move around, but if you stay in the exact same place, the conditions will remain the same - until one of the surrounding weather nodes decides to change.

Alex Koehler- 5 years ago